Tournament Schedule

One Community. One Champion.

October — December 2026

Tournament League Matches

Warm Up Matches
Oct 30 – Friday
  • Match 1 · 8:00pm to 9:45pm
  • Match 2 · 9:45pm to 11:30pm
Oct 31 – Saturday
  • Match 3 · 5:00pm to 6:45pm
  • Match 4 · 6:45pm to 8:30pm
  • Match 5 · 8:30pm to 10:15pm
  • Match 6 · 10:15pm to 12:00am
Nov 01 – Sunday
  • Match 7 · 5:00pm to 6:45pm
  • Match 8 · 6:45pm to 8:30pm
  • Match 9 · 8:30pm to 10:15pm
  • Match 10 · 10:15pm to 12:00am
League – Week 1
Nov 07 – Saturday
  • Match 11 · 5:00pm to 6:45pm
  • Match 12 · 6:45pm to 8:30pm
  • Match 13 · 8:30pm to 10:15pm
  • Match 14 · 10:15pm to 12:00am
Nov 08 – Sunday
  • Match 15 · 5:00pm to 6:45pm
  • Match 16 · 6:45pm to 8:30pm
  • Match 17 · 8:30pm to 10:15pm
  • Match 18 · 10:15pm to 12:00am
League – Week 2
Nov 14 – Saturday
  • Match 19 · 5:00pm to 6:45pm
  • Match 20 · 6:45pm to 8:30pm
  • Match 21 · 8:30pm to 10:15pm
  • Match 22 · 10:15pm to 12:00am
Nov 15 – Sunday
  • Match 23 · 5:00pm to 6:45pm
  • Match 24 · 6:45pm to 8:30pm
  • Match 25 · 8:30pm to 10:15pm
  • Match 26 · 10:15pm to 12:00am
League – Week 3
Nov 21 – Saturday
  • Match 27 · 5:00pm to 6:45pm
  • Match 28 · 6:45pm to 8:30pm
  • Match 29 · 8:30pm to 10:15pm
  • Match 30 · 10:15pm to 12:00am
Nov 22 – Sunday
  • Match 31 · 5:00pm to 6:45pm
  • Match 32 · 6:45pm to 8:30pm
  • Match 33 · 8:30pm to 10:15pm
  • Match 34 · 10:15pm to 12:00am
Quarter Final
Dec 05 – Saturday
  • Match 35 · 5:00pm to 6:45pm
  • Match 36 · 6:45pm to 8:15pm
  • Match 37 · 8:45pm to 10:15pm
  • Match 38 · 10:15pm to 12:00am
Semi Finals and Final
Dec 06 – Sunday
  • Match 39 · 4:00pm to 5:45pm
  • Match 40 · 5:45pm to 7:15pm
  • Match 41 · 7:15pm to 9:00pm
  • Match 42 · 9:00pm to 10:45pm
Gates open 30 minutes before play
Dubai, UAE
Schedule subject to change

Ready to represent your community?

Gather your team. Wear your colours. Make your mark.

Emporia S369 Community Cricket League

Tournament Rules and Regulations

1. Tournament Structure and Eligibility

  • The tournament shall consist of 16 teams, divided into 4 groups of four teams each.
  • All matches shall be played using a tape ball.
  • A maximum of three teams may register from any one residential community.
  • Where three teams represent the same residential community, they shall be allocated to separate groups.
  • Each participating team shall play three group-stage matches and one warm-up match.
  • The highest-performing teams from each group shall qualify for the knockout stage, in accordance with the official qualification criteria issued by the organizers.
  • All participating players must be aged 30 years or above.
  • The tournament is planned to consist of 59 matches in total, including warm-up matches.

2. Team Registration and Player Verification

  • Each team may register a maximum squad of 16 players.
  • Once a team’s registration has been finalized, no player may be added, removed, replaced, or exchanged.
  • Each team may field a 12-player match squad and use one Impact Player in accordance with the tournament procedures.
  • All players must wear the prescribed team kit. No player shall be permitted to participate without the required kit.
  • Players must be verified residents of the residential community they represent. Valid proof of residency, including an Ejari or title deed, must be submitted during team registration.
  • If any player is found not to be a genuine resident of the community represented, that player may be removed from the team and disqualified from participating at any stage of the tournament or match.

3. Match Format and Playing Conditions

  • All group-stage matches shall be played in the T10 tape-ball format.
  • Each bowler may bowl a maximum of two overs per match.
  • LBW decisions shall not apply in this tournament.
  • A batter shall automatically retire upon reaching 30 runs. If the batter has not been dismissed, he may return to the crease as the last available batter, subject to the match situation.
  • Semi-final matches shall be played over 12 overs per innings.
  • The final match shall be played over 15 overs per innings.

4. Bowling Speed and Beamer Regulations

  • The maximum permitted bowling speed shall be 105 kph.
  • Any delivery recorded above 105 kph shall be called a no-ball.
  • If a bowler delivers two balls above 105 kph in the same match, the bowler shall be suspended from bowling for the remainder of that match.
  • If a bowler delivers two beamer no-balls during the same innings, the bowler shall be banned from bowling for the remainder of that innings.
  • Any delivery that passes directly above shoulder height shall be called a no-ball. If the same bowler repeats the offence, the bowler shall be banned from bowling for the remainder of that innings.
  • The decision of the tournament officials regarding bowling speed, no-balls, and disciplinary action shall be final.

5. Tournament Schedule

  • Each participating team shall play one warm-up match against Sreesanth Tips.
  • Matchday timings shall generally fall between 3:00 PM and 12:00 midnight.
  • The group stage shall be completed over a period of three weeks.
  • The knockout stage and final shall take place during the following week.
  • The complete tournament is expected to run for approximately four weeks.

6. General Regulations

  • All teams and players must comply with the tournament schedule, playing conditions, instructions, and regulations issued by the organizers.
  • Teams must arrive at the venue sufficiently in advance of their scheduled matches.
  • Any changes to the schedule, match format, or tournament regulations shall be communicated by the organizers.
  • The tournament organizers reserve the right to interpret, administer, and enforce these regulations.
  • All decisions made by the umpires, tournament officials, and organizers shall be final and binding.
  • The organizers reserve the right to take disciplinary action against any team or player who violates these regulations or conducts themselves in a manner detrimental to the tournament.